Posts Tagged ‘Consumables’

Best In Slot – Paladin Tier 14

Continuing on from my Priest T14 BiS post I’m now going to have a look at what’s available for Paladins. As before, I’m going to limit myself to items obtainable via LFR and Valor Points. So, without further ado, let’s get on with it.

Head

  1. Garalon’s Hollow Skull LFR
  2. Yi’s Least Favorite Helmet Valor Points (Shado-Pan)
  3. White Tiger Faceguard LFR

Neck

  1. Kaolan’s Withering Necklace LFR
  2. Paragon’s Pale Pendant Valor Points (The Klaxxi)
  3. Beads of the Mogu’shi LFR

Shoulder

  1. Shoulders of Autumnlight Valor Points (Golden Lotus)
  2. Shoulderguards of the Unflanked LFR
  3. White Tiger Shoulderguards LFR

Back

  1. Daybreak Drape LFR
  2. Yi’s Cloak of Courage Valor Points (Shado-Pan)
  3. Cloak of Raining Blades LFR

Chest

  1. Cuirass of the Animated Protector LFR
  2. Breastplate of Ancient Steel Blacksmiths
  3. White Tiger Chestguard LFR

Wrist

  1. Bracers of Six Oxen LFR
  2. Battle Shadow Bracers Valor Points (The August Celestials)
  3. Serrated Wasp Bracers LFR

Hands

  1. Windblade Talons LFR
  2. Gauntlets of Ancient Steel Blacksmiths
  3. Gloves of the Overwhelming Swarm Valor Points (The August Celestials)
  4. White Tiger Handguards LFR

Waist

  1. Star-Stealer Waistguard LFR
  2. Klaxxi Lash of the Consumer Valor Points (The Klaxxi)
  3. Protector’s Girdle of Endless Spring LFR

Legs

  1. White Tiger Legguards LFR
  2. Articulated Legplates LFR
  3. Kovok’s Riven Legguards Valor Points (The Klaxxi)

Feet

  1. Sollerets of Spirit Splitting LFR
  2. Yu’lon Guardian Boots Valor Points (The August Celestials)
  3. Deepwater Greatboots LFR

Rings

  1. Alani’s Inflexible Ring Valor Points (Golden Lotus)
  2. Ring of the Shattered Shell LFR
  3. Vizier’s Ruby Signet LFR

Trinkets

  1. Stuff of Nightmares LFR
  2. Lao-Chin’s Liquid Courage Valor Points (Shado-Pan)
  3. Vial of Dragon’s Blood LFR
  4. Jade Warlord Figurine LFR

Main Hand

  1. Kilrak, Jaws of Terror LFR
  2. Scimitar of Seven Stars LFR

Shield

  1. Steelskin, Qiang’s Impervious Shield LFR

Gems

Food (Stamina – Way of the Oven)

Elixirs

Flasks

Best In Slot – Priest Tier 14

Given that things coming from the beta realms seem to be becoming more settled I decided to take a stab at working out a few Best In Slot lists heading in to Mists.

Given that I have no idea where my guild will be in terms of activity/progression, I’m going to base them on LFR being highest level of content available to me. The lists may not be fully accurate, but I think they should be fairly close based on what I’ve been able to read about the beta.

To start things off, I’m going to cover healing Priests. In future posts I’ll look at Paladins (Prot) and Hunters since these are probably going to be the classes I focus on most early in Mists.

Head

  1. Yalia’s Cowl (Valor Points)
  2. Guardian Serpent Cowl (LFR)

Neck

  1. Links of the Lucid (Valor Points, The Klaxxi)
  2. Zian’s Choker of Coalesced Shadow (LFR)

Shoulder

  1. Tenderheart Shoulders (Valor Points, Golden Lotus)
  2. Guardian Serpent Mantle (LFR)

Back

  1. Sagewhisper’s Wrap (Valor Points, Shado-Pan)
  2. Drape of Gathering Clouds (LFR)

Chest

  1. Robe of the Five Sisters (Valor Points, Golden Lotus)
  2. Guardian Serpent Robes (LFR)

Wrist

  1. Bracers of Inlaid Jade (Valor Points, The August Celestials)
  2. Darting Damselfly Cuffs (LFR)
  3. Cuffs of the Corrupted Waters (LFR)

Hands

  1. Gloves of Creation (Tailoring)
  2. Gloves of Red Feathers (Valor Points, The August Celestials)
  3. Gloves of Grasping Claws (LFR)
  4. Guardian Serpent Handwraps (LFR)

Waist

  1. Belt of Embodied Terror (LFR)
  2. Klaxxi Lash of the Seeker (Valor Points, The Klaxxi)
  3. Healer’s Belt of Final Winter (LFR)

Legs

  1. Jade Dust Leggings (LFR)
  2. Poisoncrafter’s Kilt (Valor Points, The Klaxxi)
  3. Guardian Serpent Legwraps (LFR)

Feet

  1. Storm-Sing Sandals (Valor Points, The August Celestials)
  2. Boots of the Blowing Wind (LFR)

Rings

  1. Seal of the Profane (LFR)
  2. Watersoul Signet (LFR)
  3. Leven’s Circle of Hope (Valor Points, Golden Lotus)

Trinkets

  1. Blossom of Pure Snow (Valor Points, Shado-Pan)
  2. Scroll of Revered Ancestors (Valor Points, Shado-Pan)
  3. Spirits of the Sun (LFR)
  4. Jade Courtesan Figurine (LFR)

Staves

  1. Jin’ya, Orb of the Waterspeaker (LFR)
  2. Inscribed Crane Staff (Inscription)

Maces/Daggers

  1. Kri’tak, Imperial Scepter of the Swarm (LFR)
  2. Tihan, Scepter of the Sleeping Emperor (LFR)

Off Hands

  1. Inscribed Red Fan (Inscription)

Ranged

  1. Torch of the Celestial Spark (LFR)

Gems

Food (Spirit – Way of the Steamer)

Food (Int – Way of the Pot)

Elixirs

Flasks

The New Protection Paladin IV

This should be a fairly short post to round out the current series.  So far, we’ve covered off;

Now we come to the final subject I wanted to discuss…

Part 4: Consumables & Professions

Hardly any human being is capable of pursuing two professions or two arts rightly.
– Plato (I guess he never played WoW?)

Preparation is important. This is especially so for raids, where you have 9, or maybe 24 other people present. It is good practice to never assume that you will be provided with consumables and so you should always arrive with everything you are likely to require in your bags. That way, if someone else drops a feat or a cauldron, it’s a bonus.

Consumables fall in to a couple of obvious categories:

Flasks, Potions & Elixirs

  • Flask of Steelskin – Flasks are a mainstay of raiding and this is no exception. Giving you 6300 HP (after talents) this is the preferred choice for progression raiding as a larger health pool gives your healers more time to react.
  • Elixir of the Master – Once you know how a fight plays out, where the big hits come etc, you should consider stepping away from flasks and going for elixirs instead. This translates to 2.84% block chance, so really helps to smooth out damage.
  • Elixir of Deep Earth/Prismatic Elixir – Depending on the fight in question (be it physical or magic based damage) you will want to pair your Elixir of the Master with one of these. Both are very strong and can help to further even out your incoming damage.
  • Golemblood Potion – Very useful in a tight spot when your cooldowns are used up and you need burst of parry (strength gives you parry, remember) to help avoid a big hit. Keep in mind that once you’ve entered combat you can only use one of these so time it well! If you expect a big hit immediately upon engaging a boss, you can also chug one of these as you run in (before entering combat) allowing you to use a second later in the fight.

Food

In my bags I usually carry a stack of flasks, a stack of each elixir mentioned above, some Golembloods (when I have them) and a couple of stacks of minestrone. This way I’m prepared for whatever comes along and am not left unbuffed/unfed if cauldrons and feasts are not available.

Aside from consumables, you should also take a look at your professions. A level 85 toon without two (maxed) professions is wasting a huge chunk of bonus stats. Most professions give very similar bonuses for reaching the upper levels, some are more suited to tanking than others, but it’s important to realise that even levelling mining to 525 can give you a significant boost. This post will look at professions purely from a grouping/raiding perspective. In future posts I’ll talk about professions more from a gold making point of view.

  • Alchemy – Rewards a selection of decent trinkets. Also gives you extended durations on your elixirs & flasks.
  • Blacksmithing – Allows you to add sockets to your bracers and gloves. This translates to room for two more gems.
  • Enchanting – One of the most expensive professions to level, however it allows you to add 60 stamina to each of your rings (Enchant Ring – Greater Stamina) which translates to 1680 HP after talents.
  • Engineering – A reasonable choice for tank, Engineering gives you access to an epic helm before most other players, you also gain a number of tinkers, so is certainly worth considering.
  • Herbalism – Fairly weak for tanks giving you a small self-heal Lifeblood along with a slight haste boost.
  • Inscription – Gives you access to Inscription of the Earth Prince which is a straight 120 stamina (1680 HP) gain over the shoulder enchants sold by Therazane.
  • Jewelcrafting – Grants you access to Chimera’s Eye cuts. Also gives you a chance to loot a number of quest items in the world which yield some rather nice trinkets making Jewelcrafting one of the strongest professions for a tank.
  • Leatherworking – Lets you place Draconic Embossment on your bracers. It’s important to note that despite this giving more stamina than other profession bonuses, this is partly due to the fact that anyone can enchant 40 stamina on their bracers bringing this much closer in line with other profession perks.
  • Mining – By far the strongest gathering skill for a tank. The bonus for reaching 525 (Toughness) translates to a sizeable stamina boost (1680 HP unbuffed).
  • Skinning – Master of Anatomy – The weakest gathering skill for a tank. The bonus is far more suited to a dps character.
  • Tailoring – Another weak choice with the bonuses far more geared towards dps/healers (eg; Swordguard Embroidery)

Personally, I’m Enchanting/Jewelcrafting as this gives me access to some good perks and helps with gold making. If I was levelling a Paladin purely to tank with no consideration to gold, I’d still go with Jewelcrafting and likely pair it with Blacksmithing.

Final Thoughts

Thus ends my introduction to Paladin tanking. This series has taken a little longer to put together than I originally expected, however I have covered more than I intended.

I have plenty of other articles planned, including a few on how to get started making gold, so make sure to subscribe to the feed if you haven’t already!

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