Posts Tagged ‘Market’

Red Frog

Red Frog I recently had my first experience with Red Frog Freight and I have to say I was suitably impressed with their service.

I spotted an opportunity to buy some ships from Amarr and ship them across to Rens. Based on my analysis of the respective markets I conservatively estimated a profit margin of up to 300% via sell orders or, worst case, 100% selling to buy orders. Either way, I figured a minimum of 50m ISK profit for a 10 day old character was nothing to sniff at but with a volume of 800,000 m3 there was no way I was going to be able to move the stock myself. I remembered reading a post a while back about Red Frog so I figured I’d give them a try and went ahead and bought up a few sell orders in Amarr.

Having never used a freight service in New Eden before I wasn’t sure how it would all work but Red Frog’s FAQ was easy enough to follow and within a few minutes I had the courier contract set up and was “Zuminov” to Rens ready to receive the shipment and get the stock on the market.

Their service status page indicated that their queue was currently classified as “Huge” with around 190 contracts waiting to be completed and about 45 in progress. I headed to bed and figured that it would arrive some time the next day so I was very impressed to see that it had been completed by the time I woke up less than seven hours later.

Needless to say, I’ll certainly be using these guys again!

The House of Zuminov

A few weeks back I set up buy orders for all the skill books I was going to need for my “Traders” account. Most of these, with a couple of exceptions, and significantly below market cost might I add. Off the back of this, I took the plunge and created my third EVE account.

I toyed around with a couple of ideas for names, but ultimately decided that I wanted to have a common family name for all my traders to provide a little consistency. My wife suggested the name “Zuminov” (which she’s used variations of in other games) and we agreed that it had a good ring to it. I’m not sure exactly how the lore works regarding the Zuminovs being spread across the various factions of New Eden but they are, so deal with it.

And so, without further ado, I present to you The House of Zuminov:

 

Dimitri Zuminov

Dimitri Zuminov

Amarr – Ni-Kunni – Free Merchants

Dimitri was the first character to be created on the account. I’ve worked through the new player tutorial and the career agent missions in all three rookie systems.

I took things at a pretty leisurely pace for the first system as I reminded myself what was needed and got faster as I went. I admit I totally cheated for the most part… I flew Jhiqui up to Amarr space in a Corax fitted with missiles and just blew up all the rats while Dimitri looted.

Progress wise; I’ve finished training all the ship skills I wanted and have remapped to a Charisma build to train trade skills. So far he’s up to 53 market orders with support skills to three or four across the board.

Dimitri is going to base out of Amarr. I gave him an initial 50m ISK cash injection which I’ve doubled already mainly by buying skillbooks & implants and shipping these back to Amarr to resell. He has a fitted & rigged Executioner to facilitate rapid movement around the local area and will also be issued with a Bestower when he has the need for it. I’m also thinking I’ll pick up a Magnate and run some level 2 distribution missions to get his Emperor Family faction up a little as I can do this “afk”.

 

Anastasia Zuminov

Anastasia Zuminov

Gallente – Jin-Mei – Sang Do Caste

Anastasia is going to be based out of Dodixie and will have an Atron, Iteron III and probably an Imicus for the same reasons as Dimitri.

So far I’ve completed the tutorial and done the first couple of Exploration missions in the first career agent system. I know that I don’t really need to do these but they have the benefit that they give a decent initial standing boost for fairly minimal effort.

Her training queue is currently on hold until Dimitri reaches the end of phase one. This is where the limitation of only one character per account being able to train at a time is somewhat unfortunate as it would be really good to get two characters up to speed faster. Still, these are the rules within which one must work.

 

??? Zuminov

Alexei Zuminov

Minmatar – Sebiestor – Rebels

I have literally zero experience with Minmatar, their ships or their space beyond a few hauling runs I did from Jita to Rens back when I first started out.

Despite this, I’m aware that Hek is one of the fastest growing trading hubs in New Eden and that I should be able to make a reasonable return on investment by setting up shop here. Given that Hek isn’t as close to the Minmatar starter systems as Amarr & Dodixie are to theirs I’m expecting that I’ll either need to haul stuff in to sell or focus on station trading. For this reason, Alexei will be the last character on the account to be trained as I have the least experience in these areas. I’m considering starting him out in Rens and moving to Hek once I get a little more established but I have a while to decide exactly what I want to do on this front.

 

So, the grand experiment has begun. Given that I’m 10 days in and have made around 80m ISK on a single low skilled character I’m hopeful that I should be able to fund at least this account from PLEX by the time the initial 90 days ends. Stay tuned!

Experimenting – part 2

A couple of days ago I mentioned a business opportunity that I’d identified. At the time I didn’t want to give too much away, but having had a few days to look at it more closely I figure I’ll share.

I had an old Thorax sitting in my hangar which I figured I’d get rid of. Since it had rigs fitted, I checked Contracts to see what the going rate was. I figured with all the modules and rigs it was worth somewhere around 30mil. (Thorax hulls are selling for ~12.8m ISK in Jita at the time of writing this, 3 rigs at ~3m each, plus guns etc.)

This got me thinking and so I had a look at what other people were selling. Instead of selling my Thorax, I ended up buying 3 over the space of an hour. One I only paid 8m ISK for, fully rigged and fitted with T2 modules. I stripped them and sold them piecemeal. With an investment of 35mil ISK I was able to turn around and sell everything on the market for just under 80mil.

Unfortunately, this was where the plan came somewhat unstuck. After exhausting all the fitted Thoraxs on Contracts I scoured all the other Cruiser hulls and couldn’t find any that were worth buying, so my little venture dried up almost as fast as  it started.

For the effort involved, the return was decent, but it’s more something to do between other things so will be one I leave on the back-burner for now.

Experimenting

Last night, almost entirely by accident, I stumbled upon a potentially very lucrative business opportunity.

It’s early days yet so I don’t want to give too much away for risk that it either doesn’t work out or someone else jumps in on a good thing. What I will say though is that it doesn’t involve scams, piracy or anything “illegal”. It’s simply taking advantage of people with less… market awareness. Based on my initial testing it has the potential to net anything upto 200% ROI (possibly more) with minimal effort (mainly just running around in a shuttle), though I’m not sure yet how scalable or sustainable that is.

 

Trade Alt(s)

As I mentioned previously, I’ve been thinking of starting a third account. My two main accounts income is currently sufficient that, if I wanted, I could finance a third account with PLEX which would mean that it would not cost me anything beyond the initial setup fee, for which I’d use the “Power of Two” offer that CCP are currently running. (90 days for £19.99)

What would I do with such an account you ask? Basically; pure trade.

My intention would be to create 3 alts basing them in (most likely) Dodixie, Amarr and then either Jita or Hek.  From these locations I’d initially start out with regional (5-10 jump range) buy orders for lower value items (skill books, implants, the usual sort of stuff). As wallets, skills and my own experience grow I’ll begin to fine-tune the items I trade and wind the range in to maximise my ISK/Hour. Ideally I’d like to spend no more than an hour a day managing everything on this account (preferably less) so it’s important to get everything running as smoothly as possible.

Each alt would follow the same training plan with the goal being to get some basic ship skills (to enable me pick up regional buy orders and transport them back to the hub for resale) and then focus purely on trade skills. I’ve built myself a plan in EVEMon with a 28 day “Phase 1” which will enable me to rotate training around the 3 alts fairly rapidly so that they’re all up to speed by the end of the initial 90 days. If, after this time, the account is not self-sustaining I can simply cancel the subscription.

Here’s my initial plan:

Cybernetics I

Install +3 implants for Int, Mem, Charisma & Willpower (I can purchase these with LP on one of my mains or off the market)

Amarr Frigate III
Amarr Industrial III
Hull Upgrades III
Shield Upgrades III
Afterburner III
Warp Drive Operation III
Evasive Maneuvering III
High Speed Maneuvering III
Mechanics III
Jury Rigging III
Astronautics Rigging I

Training Time: ~5 days – Ability to fly Frigates & Industrials with a tech 2 tank.

Remap to Charisma/Memory and continue training…

Social I
Trade IV
Contracting I
Retail IV
Accounting IV
Broker Relations IV
Margin Trading IV
Retail V
Marketing IV
Wholesale IV
Daytrading IV

Training Time: ~23 days (28 days total) – All core trade skills trained. Worst case cost 100mil ISK (including skill books & implants).

Training would now shift to the next character on the account and repeat the same process. Once all three have completed phase one the plan then moves on to training the supporting skills (Accounting, Broker Relations & Margin Trading) to V and then training for Tycoon IV. This will take a further 47 days per character at which point their training will be “complete”.

Middle term; I’d most likely train one character to be able to fly a Freighter (around 30 days with a Perception/Willpower remap). Possibly train all 3 into Interceptors & Covert Ops (another 30 days) and maybe train for Transport ships (yet another 30 days). Again, working in cycles around the three characters.

Long term; I’d look to get into R&D, possibly establish a POS (I’ll have enough Gallente faction on Jez by that stage to anchor in 0.6, possibly 0.7 space) and begin researching and producing T2 BPCs, but that’s as much as a year or more away and who knows what I’ll be doing by then.

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